RPG system set in the Alagoas Hinterland as interdisciplinary alternative for Physics teaching and learning
DOI:
https://doi.org/10.48017/dj.v11iSpecial_2.3831Keywords:
Ethnophysics, Ethnophysics Educational, Educational RPG Physics TeachingAbstract
This article presents the development of a Role-Playing Game system set in the Alto Sertão Alagoano, created with the objective of offering a pedagogical tool that supports the teaching and learning of Physics. The proposal addresses recurring challenges in the region, such as limited experimental resources and the distance between school content and students’ everyday experiences. Design Thinking was adopted as the methodological approach, structured in the stages of empathy, definition, ideation, prototyping, and testing. Throughout these stages, scenarios, characters, and game mechanics were developed to incorporate physics concepts into culturally grounded narratives, allowing learning to occur in a contextualized and participatory manner. Partial results indicate that the school community perceives the RPG as an innovative resource capable of increasing student engagement and facilitating the understanding of abstract concepts. The initial prototype, titled “A Trinca RPG,” is currently in its finalization phase and shows potential to be consolidated as an accessible interdisciplinary educational tool. It is concluded that the initiative can help bring Physics closer to the reality of students in the Alagoas hinterland, promoting an educational experience that integrates science, culture, and playfulness.
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